They contain camera position settings combined with behavior switches depending on player actions, also the crosshair toggles is included. Page 87 of 87 - AIM FIX - combat camera with aiming control and exclusive crosshair fix - posted in File topics: In response to post #89107873. Permissions and rules for mod translators: 1. I always play 1st person.. Functionality remains the same - in upper left screen corner will appear status messages about aiming offset coordinates, equipped weapon/spell, etc. Help I have been tying to fix the first person bow animation since I installed XP32 Maximum Skeleton Extended & XP32 New Animation package. Consequences: the "Crosshair: Show while Hovering on Objects" switches will become unavailable and its functions will be inhibited. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Saved game cleaning manual on Installing or updating the mod, Everything about Skyrim's auto-aim assist function, AIM FIX - total control over the crosshair for archery and magic. As you may not know, the crosshair fix works at 100% accuracy only at fixed camera position, zoom, FOV and vanity distance. You can experiment in combining the AIM FIX mod with some other incompatible mod that hooks the same keys or game events by sacrificing some parts of AIM FIX functionality, so that both mods will work together. [*] Aiming offsets: fixed multiple jumping between two points thanks to the crosshair anti-twitching feature. But it is not compatible with SSE. [+] MCM: added confirmation dialogs to buttons (reset/uninstall, etc). Unique DLs-- Total DLs-- Total views. 3rd/1st person camera switch via mouse wheel will become instant. How it works: as soon as you disable all MCM-switches of mentioned options the AIM FIX mod will stop processing related events and hotkeys, so no need to tweak it manually. #77672343, #77672903 are all replies on the same post. No need to update if everything working well for you with 2.2c. Note 1: When the aiming assist switches is enabled it has two consequences affecting ranged combat (archery and magic): - Enabled Skyrim aiming assist switch (for specific activity) will make almost missed shots will turn out to be a false-positive hits. I always play 1st person.. 2.4. ________________________________________________________________________________. You can create the mod translation page only if you translate whole mod description page text without changing/replacing content and links.=============================================================================PROHIBITION FOR OTHER MOD AUTHORS ON REPLICATING THE AIMING OFFSETS FUNCTION:The dynamic aiming offsets application function is an exclusive development that belongs to its creator - NeOniq.If you developing the mod that alters the crosshair position on HUD, you can publish it only if the offset will apply once.Any other mod that will contain a dynamic crosshair position adjustments depending on magic or weapon drawn/sheathed will be moderated by a Nexus staff on my request and then this mod may be blocked based on suspicion of stealing AIM FIX assets.=============================================================================. "Crosshair: Show while Hovering on Objects" options not become grayed out in this case. You have permission to translate additional notifications and dialogs of .pex files using xTranslator.3. Please support the AIM FIX Camera project. This difference appears because the aiming assist has its own internal aiming point control when it enabled. "Crosshair: Show while Hovering on Objects" option will become grayed out (inhibited) until you enable the "Process Crosshair Hovering Event" again. [+] New toggle option "Crosshair: Show during Hovering on Objects" - individual switch for Ranged Activity to dynamically display the hovering crosshair. 상당히 많은 문제를 해결해준다. Right hand has become primary during dual magic attack - you can charge right handed long range attack during left handed healing, so left hand spell cast will not break right hand aiming. Now after in-game uninstall the stealth meter will take its initial position in according with the vanilla UI or custom UI (if it available). [+] 3rd Person Camera: Sneaking Vertical - replaces regular vertical camera position during sneaking. After that save the game and exit from Skyrim to desktop. You must think and decide for your self, what's better exactly for you. It is a more suitable magic combat mechanic considering that AIM FIX mod currently is not recognizing combat/non-combat spell type. Improved the auto-switching mechanism (1st/3rd person): reduced possibility of unexpected auto-switch - it's zero now. I personally use Combat Gameplay Overhaul as it also adds many other features. Added a new switch "Enemies Do Not Dodge like Ninjas" in the "Aiming Control" MCM-section. 3. "Smooth Camera Follow" options not become grayed out in this case. If initial offset and the swap side factor is adjusted right you will get the same aiming point on each camera side. For inexperienced players it's recommended to enable them all. Left handed spells will apply during dual fire attack as soon as the right attack button is released. 1.1. This will not affects the magic offsets. Additional note for better understanding how it works: right handed magic offsets now will apply instantly on eqip (before the attack). As soon as you release the left handed magic attack button the offset for right handed magic will apply. Dodge mechanism is essential for combat to feel super cool and action packed. You have permission to translate < language.txt > files and must present a translated file to author (by the forum's personal message).2. Combat Camera Fix Combat Gameplay Overhaul Disable Combat Boundary ESO Skyshards Frankly HD Miraak Frankly HD Shrouded Armor Jump Behavior Overhaul Kala's Eyes Hirsute Beards Movement Behavior Overhaul Oblivion Horses SE Opulent Thieves Guild Outlandish Cultist Robes Outlandish Stalhrim SSE Player Eyes Blink Fix In future versions of AIM FIX mod this mechanism may be improved and will cover more options. [+] Look Down Pitch Zoom - Distance of the camera when aiming below. ;). Page 61 of 83 - AIM FIX - combat camera with aiming control and exclusive crosshair fix - posted in File topics: In response to post #77671783. Changes from 3PCO++ v1.2-A1-M1 (2018-07-19) to AIM FIX Camera v2.0 (2018-12-08): [*] Improved overall performance: not so heavy load on a script engine now, can't say how significant or little - let your PC decide and let me know how much and in which direction ;) Potentially the AIM FIX mod can run on less powerful PC which can handle any camera mod (like Customizable camera, etc). [+] New option "Process Movement Keys" - disabling this hook will cause AIM FIX to stop capturing and processing movement keys (default key is 'A' and 'D') to suit needs of some another mod, if you consciously want it. [+] MCM: individual camera and crosshair settings now categorized by the Activity profiles (previously known as the camera profiles): Exploration Activity (no weapon/spell drawn), Ranged Activity and Melee Activity. Uploaded by iRetrospect. [+] 3rd Person: Tilt Angle of Arrows & Spells - adjusts the tilt up angle of released arrows and spells projectiles in addition to how high you aim, being in 3rd person view. heal of flames). [*] Option "AIM FIX Debug Messages" renamed to "Display Status Messages". Feel free to check out new AIM FIX mod, which is evolved in advanced Combat Camera with flexible aiming control and exclusive crosshair fix. [+] New option "Tweaks for Archery Gameplay Overhaul" - available only if AGO is installed. Now the crosshair can be switched dynamically in according with each of the Activity setup and it supports custom UI's stealth meter position. Note 2: Currently 3rd person magic on horseback is not implemented yet until good animation mod will appear on Nexus. i'm asking because .. [*] Crosshair toggling: when stealth meter is set to be below via MCM it now centered horizontally (position is similar to SkyHUD mod even if it not installed). 1.3. Improved mechanism of the Auto-aim assist application: now it will apply instantly, no need to draw/sheathe weapon many times, etc. after crouch, stand up, etc). 위의 SSE Fixes가 원래 모더의 지원이 끊기면서 나온 SKSE64 플러그인 모드. 1. [+] 1st Person: Tilt Angle of Crossbow Bolts - does the same for bolts as described above but it will not affect the spells. No need to update if you already have this mod. 1. share. Of course the performance will not increase drastically, but it's a more logical way to manage unused features. 15. [+] New option "Process Animation Events" - disabling this hook will cause AIM FIX to stop capturing and processing animations events to suit needs of some another mod, if you consciously want it. Of course all settings can be changed. I personally didn't getting such issue on my PC (powerful enough), but if this happens on your config then I suggest you to: - Hover on object again or perform any ingame action (attack, crouch, etc) to make AIM FIX update the crosshair settings. Dynamically lowered stealth meter will always get absorbed custom UI position, so you don't feel the difference but will have more control over the crosshair. You can directly tweak the Tilt Up Angle parameters of Skyrim.ini via MCM. +Campfire and Frostfall - Unofficial SSE Update; 210. [+] Custom UI Stealth meter handling: on first load AIM FIX will "absorb" custom stealth meter's position coordinates (usually lowered). Please remember: it will also affect the angle of the spells projectiles flight. Created by Retrospect . Spoiler DarkViper680 wrote: I downloaded the mod and now every time I take out my bow, my camera is constantly changing camera views. Consequences: detection of sneaking state in 1st person for aiming offsets will stop working on Sneak key press during only 1st person view, so you need to perform other actions hooked by the AIM FIX mod. Page 57 of 87 - AIM FIX - combat camera with aiming control and exclusive crosshair fix - posted in File topics: Is this mod telling me that the Physics Flipping Prisoner Cart Fix counts as Alternate Start Mod and thats the reason why everything is greyed out on my end? Also AIM FIX mod now has a stealth meter position absorbtion feature which will be used even if you turn off Custom UI lock mode to use AIM FIX additional crosshair features. Log in to view your list of favourite games. Deactivate mod from MCM menu, open console, then type and enter: "stopquest CCF_Quest" before updating or; Uninstall with your mod manager or remove mod contents from your data folder. 2.3. The powerful open-source mod manager from Nexus Mods. Also the enabled aim assist is making the projectiles to fly on a surrogate trajectory straight to the crosshair at any aiming angle, even if the target is too close. Spoiler 1. Fixed issue (discovered thanks to Tony48): when the camera min/max distance (vanity) was not applied once on first game load after Skyrim was fully restarted from desktop, but during the next game loadings all worked. You still be able to perform a wheel zoom in other Activities. +powerofthree's Papyrus Extender for SSE; 208. Im using it with 3PCO. [+] Lock Wheel Zoom when Archery - Locks the wheel zoom by equalizing global minimum and maximum zoom (vanity distance) temporarily only during Ranged Activity. Sneaking mode feature: if the Stealth Meter is initially centered then it will be temporarily lowered to free space for the hovering crosshair. "0190","AIM FIX - combat camera with aiming control and exclusive crosshair fix" [*] Stealth Meter Below - similar to Exploration (see description above). Enabling this option may be useful during learning how AIM FIX works. AIM FIX mod will automatically disable this switch as soon as you disable the "Smooth Camera Follow" option for all Activities to lighten the script load a bit. Changes from v1.2-A1-M1 (2018-07-19) to v1.2-A1-M2 (2018-07-31): The 3PCO++ now have a new version suffix "M1" - it's a first iteration of "WarMage & Staves" feature (the previous one was the "A1" - "Archer" ). [+] Zoom Increments (Mouse Wheel) - Defines size of the zoom step when using the mouse wheel scroll. [+] New option "Process 'Sneak' Key - disabling this hook will cause AIM FIX to stop capturing and processing the Sneak hotkey (default key are Ctrl) to suit needs of some another mod, if you consciously want it. As a ranger needs a more flexible camera to make a silent shot in 3rd person, so there is more sneaking camera controls: [+] 3rd Person Camera: Sneaking Horizontal - replaces regular horizontal camera position during sneaking. [8] You probably saw such situations when first time you draw/sheathe weapon/magic auto-switch does not triggers but next time, and so on, it works flawlessly. "Smooth Camera Follow" and "Screen Borders for Smooth Camera" options will become grayed out (inhibited) until you enable the "Process Movement Keys" again. Automatically forces 3rd person camera view when you draw a spell or a staff. WARNING: It's strongly not recommended to change anything there without knowing of what you are doing. = you need a bit more modding experience and attention to start reading and understanding the documentation available on the main page. 즉 이 모드 하나만 사용해도 나열한 모드들을 사용할 필요가 없다. Last updated 12 July 2020 4:55AM. 2.4. - Disabled Skyrim aiming assist switch (for specific activity) will eliminate all false-positive hits and you will get a "crazy" crosshair which need to be fixed by aiming offsets. 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